Zune, XBOX, PC in Game Network

April 19 2007 Microsoft filed the following patent. It reveals a vision of XBOX Live expanded onto the Zune and PC in a single unified network:
Multi-component gaming system Abstract
A gaming system including handheld devices and console devices has variable functionality and processing performance as determined by the number of components in the system. Gaming components can be combined wirelessly, by wired connections (e.g., via a docking station), or a combination thereof. The processing capabilities and functionality of each gaming component in a combination are augmented by the processing capabilities and functionality of other gaming components in the combination. To take advantage of another gaming components processing capabilities and memory capacity, each gaming component is capable of utilizing another gaming component to process gaming applications. Further, each gaming component is capable of rendering audio and/or video information provided by another gaming component. Also, a gaming component is capable of utilizing another gaming component as an adjunct processor.
SUMMARY
[0003] A gaming system having variable functionality and processing performance as determined, in part, by the number of components in the system provides a synergistically enhanced gaming experience. A gaming component can include a console gaming device, a handheld gaming device, or a combination thereof. The gaming system includes at least one gaming component. Gaming components can be combined wirelessly, by wired connections (e.g., via a docking station), or a combination thereof. The processing capabilities and functionality of each gaming component in the combination is augmented by the processing capabilities and functionality of other gaming components in the combination. In an exemplary embodiment, a console gaming device is coupled to several handheld gaming devices. Each handheld gaming device is capable of utilizing the console gaming device to process gaming applications, thus taking advantage of the console gaming device's greater processing speed. Further, each handheld gaming device is capable of rendering audio and/or video information provided by the console that is beyond the capability of the handheld gaming device operating as a stand alone component. Also, a gaming component is capable of utilizing another gaming component as an adjunct processor.
US Patent Application 20070087830
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